Debugging Tools for Windows |
The GetSymbolPath and GetSymbolPathWide methods return the symbol path.
IDebugSymbols::GetSymbolPath(
OUT OPTIONAL PSTR Buffer,
IN ULONG BufferSize,
OUT OPTIONAL PULONG PathSize
);
IDebugSymbols3::GetSymbolPathWide(
OUT OPTIONAL PSTR Buffer,
IN ULONG BufferSize,
OUT OPTIONAL PULONG PathSize
);
#ifdef UNICODE
#define GetSymbolPathT GetSymbolPathWide
#else
#define GetSymbolPathT GetSymbolPath
#endif
These methods can also return error values. See Return Values for more details.
GetSymbolPath is available in all versions of IDebugSymbols. GetSymbolPathWide is available in IDebugSymbols3 and later versions.
For more information about manipulating the symbol path, see Using Symbols. For an overview of the symbol path and its syntax, see Symbol Path.
Headers: Defined in Dbgeng.h. Include Dbgeng.h.