Debugging Tools for Windows |
The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
HRESULT
IDebugDataSpaces2::FillPhysical(
IN ULONG64 Start,
IN ULONG Size,
IN PVOID Pattern,
IN ULONG PatternSize,
OUT OPTIONAL PULONG Filled
);
This method can also return error values. See Return Values for more details.
FillPhysical is available in IDebugDataSpaces2 and later versions.
This method writes the pattern to the target's memory as many times as will fit in Size bytes.
If the final copy of the pattern will not completely fit into the memory range, it will only be partially written. This includes the case where the size of the pattern is larger than the value of Size, and the extra bytes in the pattern are ignored.
Headers: Defined in Dbgeng.h. Include Dbgeng.h.