ReadUnicodeStringVirtual
The ReadUnicodeStringVirtual method reads a null-terminated, Unicode string from the target and converts it to a multibyte string.
HRESULT
IDebugDataSpaces4::ReadUnicodeStringVirtual(
IN ULONG64 Offset,
IN ULONG MaxBytes,
IN ULONG CodePage,
OUT OPTIONAL PSTR Buffer,
IN ULONG BufferSize,
OUT OPTIONAL PULONG StringBytes
);
Parameters
- Offset
- Specifies the location in the process's virtual address space of the string.
- MaxBytes
- Specifies the maximum number of bytes to read from the target.
- CodePage
- Specifies the code page to use to convert the multibyte string read from the target into a Unicode string. For example, CP_ACP is the ANSI code page.
- Buffer
- Receives the string from the target. If Buffer is NULL, this information is not returned.
- BufferSize
- Specifies the size, in characters, of the Buffer buffer.
- StringBytes
- Receives the size, in bytes, of the string in the target. If StringBytes is NULL, this information is not returned.
Return Value
- S_OK
- The method was successful.
- S_FALSE
- The method was successful. However Buffer was not large enough to hold the string and the string was truncated to fit in Buffer. The truncated string is null-terminated if Buffer has space for at least one character.
- E_INVALIDARG
- A null-terminator was not found after reading MaxBytes from the target.
This method can also return error values. See Return Values for more details.
Interface Version
ReadUnicodeStringVirtual is available in IDebugDataSpaces4 and later versions.
Comments
The engine will read up to MaxBytes from the target, looking for a null-terminator. If the string has more than BufferSize characters, the string will be truncated to fit in Buffer.
Requirements
Headers: Defined in Dbgeng.h. Include Dbgeng.h. Code pages are defined in Winnls.h.
See Also
ReadMultiByteStringVirtual, ReadUnicodeStringVirtualWide
Build machine: CAPEBUILD