Debugging Tools for Windows |
The SetExpressionSyntax method sets the syntax that the engine will use to evaluate expressions.
HRESULT
IDebugControl3::SetExpressionSyntax(
IN ULONG Flags
);
This method may also return error values. See Return Values for more details.
SetExpressionSyntax is available in IDebugControl3 and later versions.
The expression syntax is a global setting within the engine, so setting the expression syntax will affect all clients.
The expression syntax of the engine determines how the engine will interpret expressions passed to Evaluate, Execute, and any other method that evaluates an expression.
After the expression syntax has been changed, the engine sends out notification to the IDebugEventCallbacks registered with each client. It also passes the DEBUG_CES_EXPRESSION_SYNTAX flag to the IDebugEventCallbacks::ChangeEngineState method.
Headers: Defined in Dbgeng.h. Include Dbgeng.h.