Debugging Tools for Windows |
The WriteSymbol and WriteSymbolWide methods set the value of the specified symbol.
HRESULT
IDebugSymbolGroup::WriteSymbol(
IN ULONG Index,
IN PCSTR Value
);
HRESULT
IDebugSymbolGroup::WriteSymbolWide(
IN ULONG Index,
IN PCWSTR Value
);
#ifdef UNICODE
#define WriteSymbolT WriteSymbolWide
#else
#define WriteSymbolT WriteSymbol
#endif
WriteSymbol and WriteSymbolWide might return one of the following values:
This method might also return error values. For more information about possible return values, see Return Values.
Th WriteSymbol and WriteSymbolWide methods can change symbols only if the symbols are stored in a register or memory location that the debugger engine knowns and if they have not had their type changed to an extension by using the OutputAsType method.
For more information about symbol groups, see Scopes and Symbol Groups.
Versions: WriteSymbol is available in all versions of IDebugSymbolGroup. WriteSymbolWide is available in IDebugSymbolGroup2 and later versions.
Headers: Defined in Dbgeng.h. Include Dbgeng.h.