Debugging Tools for Windows |
The ExitProcess callback method is called by the engine when an exit-process debugging event occurs in the target.
HRESULT
IDebugEventCallbacks::ExitProcess(
IN ULONG ExitCode
);
HRESULT
IDebugEventCallbacksWide::ExitProcess(
IN ULONG ExitCode
);
#ifdef UNICODE
#define IDebugEventCallbacksT IDebugEventCallbacksWide
#else
#define IDebugEventCallbacksT IDebugEventCallbacks
#endif
This method returns a DEBUG_STATUS_XXX value, which indicates how the execution of the target should proceed after the engine processes this event. For details on how the engine treats this value, see Monitoring Events.
This method is only called by the engine if the DEBUG_EVENT_EXIT_PROCESS flag is set in the mask returned by IDebugEventCallbacks::GetInterestMask.
For more information about handling events, see Monitoring Events. For information about threads, see Threads and Processes.
Headers: Defined in dbgeng.h. Include dbgeng.h.