Debugging Tools for Windows |
The Exception callback method is called by the engine when an exception debugging event occurs in the target.
HRESULT
IDebugEventCallbacks::Exception(
IN PEXCEPTION_RECORD64 Exception,
IN ULONG FirstChance
);
HRESULT
IDebugEventCallbacksWide::Exception(
IN PEXCEPTION_RECORD64 Exception,
IN ULONG FirstChance
);
#ifdef UNICODE
#define IDebugEventCallbacksT IDebugEventCallbacksWide
#else
#define IDebugEventCallbacksT IDebugEventCallbacks
#endif
This method returns a DEBUG_STATUS_XXX value, which indicates how the execution of the target should proceed after the engine processes this event. For details on how the engine treats this value, see Monitoring Events.
This method is only called by the engine if the DEBUG_EVENT_EXCEPTION flag is set in the mask returned by IDebugEventCallbacks::GetInterestMask.
Because the structure that Exception points to might be deleted after this method returns, implementations of IDebugEventCallbacks should not access this structure after returning.
For more information about handling events, see Monitoring Events.
Headers: Defined in dbgeng.h. Include dbgeng.h.